AI Insights · Timothy · January 2023
Top 5 Sniper Games in Europe Q4 2022
Explore the performance of the top 5 sniper games in Europe for Q4 2022, including trends in downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 sniper games in Europe showcased varied performance trends in terms of downloads, revenue, and active users. Data from Sensor Tower provides an insightful look into how these games fared on a unified platform.
Sniper 3D: Gun Shooting Games from Wildlife Studios experienced impressive growth in both revenue and downloads. Weekly revenue peaked at approximately $130.6K in the last week of December, showing a steady increase from $86.9K at the end of September. Downloads followed a similar upward trajectory, reaching 218K in the final week of December from 148K at the start of the quarter. Active users also saw a rise, ending the quarter at roughly 1.37M from 1.32M.
Giant Wanted by Supersonic Studios LTD saw fluctuating metrics throughout the quarter. Weekly downloads ranged from 38.6K to 91.5K, with a notable peak of 78.8K in the last week of December. Revenue remained relatively low, peaking at $256 at the start of the quarter and ending at $121. Active users showed a decrease from 157K to 146.5K over the same period.
K Sniper - Gun Shooting Games by Homa experienced a consistent download rate, ranging from 24K to 39K weekly. Despite low revenue, peaking at just $33 in early October, the game maintained a stable number of active users, ending the quarter at 54.3K from 40.4K.
Archer Attack 3D: Shooter War from MilGame Studio, despite being a late entrant in December 2022, showed significant growth. Downloads surged from 6.2K to 239K within the month. Revenue also increased, reaching $616 in the final week. Active users expanded rapidly, ending December at 311K from just under 5K.
Shooting Battle by Doodle Mobile Ltd. maintained a steady performance. Weekly downloads ranged between 16K and 34K, with a notable dip in mid-December. Revenue peaked at $517 in the final week of December, showing some fluctuation throughout the quarter. Active users saw a decline towards the end of the quarter, falling from 28.2K to 23.2K.
These trends highlight the dynamic nature of the sniper game category in Europe. For more detailed insights and data, visit Sensor Tower.